BOOM Esports defeated JGame Esports 4-1 in the Philippine Kings League (PKL) Fall 2026 Grand Final, securing the PKL Fall 2026 title and US$11,000 from the prize pool, according to the supplied announcement. The result also makes BOOM Esports back-to-back PKL champions, as stated in the release.

The championship was decided during the Finals Weekend on 7–8 November 2026 at Samsung Hall, SM Aura. The event brought together Honor of Kings teams, creators and fans in the Philippines as the season concluded. With the victory, BOOM Esports becomes the PKL Fall 2026 titleholder and is set to represent the Philippines at Honor of Kings Nation Clash (KNC) 2026.
BOOM closes best-of-seven final
The Grand Final used a best-of-seven (BO7) format. BOOM Esports took an early 3-1 lead against JGame Esports before closing the series at 4-1 to claim the PKL Fall 2026 title, the release said.
Daniii of BOOM Esports was named Finals Most Valuable Player (FMVP) after his performances throughout the championship series. The team’s title run followed a season that began on 27 August 2026, when 10 teams entered the Regular Season, Play-Ins and Playoffs competing for the PKL Fall 2026 title and a share of the US$60,000 prize pool.
The Finals Weekend also included the conclusion of the Honor of Kings Philippines Women’s Series (KWS) Season 4 and the Honor of Kings Campus Series (KCS) Split 3 2026. HYVE All Stars won the Women’s Series Grand Final, while the University of Cebu secured the collegiate championship.
Other awards listed in the announcement included Regular Season MVP for TNT. Juschie, Pentakill of the Season for TEC.Katsu, Clutch of the Season for TNT. Juschie, Backdoor of the Season for JGE Kirvsu, Most Hype Moment for BOOM Esports, and Top Predictor Talent for Dash & Autolose.
Next stop: KNC 2026
The release said BOOM Esports will next compete at KNC 2026, where the newly crowned champions will represent the Philippines against teams from across the region. The announcement described the PKL Fall 2026 title as the culmination of BOOM’s run through the season’s competitive field.
The supplied background describes Honor of Kings as a game developed by TiMi Studio Group with an esports ecosystem spanning grassroots amateurs to elite professionals. It also states that the combined MAU of Honor of Kings titles surpassed 260 million in 2025. Level Infinite is identified in the release as Tencent’s global games brand and as a publisher of Honor of Kings.

