Post-Apocalyptic Ocean Survival ALL WILL FALL Hits Steam

tinyBuild and developer All Parts Connected have officially launched ALL WILL FALL on Steam, bringing a physics-driven survival city builder to players worldwide. The game challenges players to lead humanity’s last remnants in a flooded, post-apocalyptic world, stacking buildings, managing factions, and navigating complex disasters.

ALL WILL FALL is available now for $29.99 with a 15% launch discount, alongside a free demo that allows save transfers to the full version.

The release follows strong anticipation, with over 300,000 Steam wishlists and a demo that drew 200,000 unique players and 91% positive reviews. Players can tackle eight distinct scenarios, from derelict oil rigs to cultist-controlled islands, with Sandbox Mode and Steam Workshop support extending replayability.

Strategic City-Building and Physics-Based Challenges

In ALL WILL FALL, players must construct vertical settlements while accounting for real-world physics, ensuring structures don’t collapse under their own weight. Each colony requires careful planning, balancing infrastructure, production chains, and citizen needs while responding to environmental hazards and in-game events.

The game emphasizes decision-making: leaders can favor certain factions, enforce strict laws, or prioritize survival at the expense of morale. These choices directly impact gameplay, forcing players to weigh long-term stability against immediate survival needs.

Expansive Scenarios and Community Tools

ALL WILL FALL offers a single-player campaign with over 100 hours of content, featuring procedural threats and mission objectives. Players can explore ruins, unlock new colonies, and face unique challenges each session. Steam Workshop integration and an in-depth map editor allow the community to create custom scenarios, ensuring the game evolves alongside player creativity from launch.

Co-founders Dominykas Kiauleikis and Danas Matusevičius highlighted the community impact: “Players are already building flying islands, recreating the Titanic, and modding the demo. Their creativity proves ALL WILL FALL offers something unique, and this launch is just the beginning.”

What This Means for Survival City Builders

ALL WILL FALL positions itself as a fresh take on the survival city builder genre, combining vertical construction, faction management, and physics-driven challenges. For fans of colony sims and post-apocalyptic strategy games, the title offers a complex, replayable experience that rewards planning, adaptation, and creative problem-solving.

With Sandbox Mode, Steam Workshop, and an active modding community, ALL WILL FALL aims to stay relevant long after launch, providing both structured gameplay and open-ended experimentation.

Available now on Steam, ALL WILL FALL gives players control of humanity’s survival above the seas, challenging them to build, govern, and survive in a world where one wrong decision can topple everything.

Keywords: ALL WILL FALL, tinyBuild, post-apocalyptic city builder, survival game, Steam launch, colony sim, physics-based construction

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